White Wyrm
Statistics
| Req |
96.3 |
| Slots |
3 |
| HP |
433 - 456 |
| Str |
721 - 760 |
| Int |
386 - 425 |
| Dex |
101 - 130 |
| Dmg |
17 - 25 |
| Breath |
-- |
Average Skills
| Wrestling |
90.1 - 100.0 |
| Tactics |
97.6 - 100.0 |
| Anatomy |
0.0 |
| Resist |
99.1 - 100.0 |
| Poisoning |
-- |
| Magery |
99.1 - 100.0 |
| Eval Int |
99.1 - 100.0 |
| Meditation |
0.0 - 0.0 |
Resist Types
| Phys |
55 - 70 |
| Fire |
15 - 25 |
| Cold |
80 - 90 |
| Poison |
40 - 50 |
| Energy |
40 - 50 |
Damage Types
| Phys |
50 |
| Fire |
0 |
| Cold |
50 |
| Poison |
0 |
| Energy |
0 |
Unlike dragons, white wyrms can be safely handled by murderers. They have more dexterity than the average dragon, and can move a bit faster, especially while following targets. On February 1, 2001, the "smooth skinned" version of the wyrm was discontinued. This wyrm was later reintroduced. White wyrms tamed after Publish 16 (July 2002) will also eat gold, ones tamed prior will not. Gold will restore a portion of the wyrms stamina depending on how much you feed it (Number of Gold Coins - 50 = Ammount restored).
Appearance in the 2D and 3D client (lighting on, MIP mapping off)
Last modified on January 11, 2003 4:28 pm EST.
© 1999-2002
and maintained by Reena Dae.
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